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πŸŽ’Mining Quests

  • If enabled players can work towards various quests that give rewards

  • These quests are fully configurable and are based of the amount of rocks the player has mined

  • There is a command named miningquests that players can execute to view active quests they can claim or work towards detailing the rewards given and their current status


Config.Quests = {
    Enabled = false, -- set to true to enabled quests (make sure to import sql file if enabled)
    Quests = {
        [1] = {--the key is the quest number and must be in sequence
            rocksMined = 10, -- amount of rocks that must be mined
            label = 'Mine 10 ores', -- label for menu
            rewardType = 'cash', -- cash or item reward type
            cash = 100, -- if rewardType type is cash how much should the player get
            items = { }, -- if rewardType is items then define item rewards here and amounts given
        },
        [2] = {--the key is the quest number and must be in sequence
            rocksMined = 100, -- amount of rocks that must be mined
            label = 'Mine 100 ores', -- label for menu
            rewardType = 'item', -- cash or item reward type
            cash = 0, -- if rewardType type is cash how much should the player get
            items = { -- if rewardType is items then define item rewards here and amounts given
                {name = 'ironingot', amount = 25, },
                {name = 'goldingot', amount = 3, },
            },
        },
        [3] = {--the key is the quest number and must be in sequence
            rocksMined = 500, -- amount of rocks that must be mined
            label = 'Mine 500 ores', -- label for menu
            rewardType = 'both', -- cash or item or both reward type
            cash = 500, -- if rewardType type is cash how much should the player get
            items = { -- if rewardType is items then define item rewards here and amounts given
                {name = 'diamond', amount = 3, },
            },
        },
        --add more quests as required
    },
}

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