
π§°Props
You can define props to spawn at restaurants which can be linked to events and allow players to trigger certain things in the props.lua file
The
key
is the restaurant nameThe coords for the prop must be
vector4
Some events require args passing with the event
--props per restaurant
Config.Props = {
['My New Restaurant Name'] = {
{
enabled = true, -- set to true to enable this prop
Model = 'prop_cctv_cont_02',
Coords = vector4(796.43, -748.78, 32.51, 0),
Icon = 'fa-solid fa-box',
Label = 'View CCTV',
Job = Config.CoreSettings.Jobs['My New Restaurant Name'].name,
Distance = 3.0,
Event = 'lusty94_restaurants:client:OpenCCTVMenu',
args = { restaurantName = "My New Restaurant Name" }, --β
Make Sure To Pass restaurantName
},
{
enabled = true, -- set to true to enable this prop
Model = 'bkr_prop_fakeid_clipboard_01a',
Coords = vector4(811.61, -749.79, 28.02, 87.94),
Icon = 'fa-solid fa-clipboard',
Label = 'toggle Duty',
Distance = 3.0,
Job = Config.CoreSettings.Jobs['My New Restaurant Name'].name,
Event = 'lusty94_restaurants:client:ToggleDuty',
},
},
}
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