Selling
You can sell items rewarded from breaking down parts including rare items and materials
Define each item in its relevant category and define the min and max prices offered for that item
The key is the item name
min is the minimum amount offered for that item
max is the maximum amount offered for that item
Config.Selling = {
RareDrops = { -- define items that can be sold from the rareDrops section of the chop shop
['performance_ecu'] = { -- the key is the item name
value = {
min = 1000, -- min worth
max = 1500, -- max worth
},
},
['gold_dustcap'] = { -- the key is the item name
value = {
min = 500, -- min worth
max = 750, -- max worth
},
},
['elephant_leather'] = { -- the key is the item name
value = {
min = 2500, -- min worth
max = 3000, -- max worth
},
},
['racing_gears'] = { -- the key is the item name
value = {
min = 750, -- min worth
max = 1000, -- max worth
},
},
},
Materials = { -- define items that can be sold from the materials given from scrapping
['iron'] = { -- the key is the item name
value = {
min = 50, -- min worth
max = 100, -- max worth
},
},
['steel'] = { -- the key is the item name
value = {
min = 50, -- min worth
max = 100, -- max worth
},
},
['rubber'] = { -- the key is the item name
value = {
min = 50, -- min worth
max = 100, -- max worth
},
},
['plastic'] = { -- the key is the item name
value = {
min = 50, -- min worth
max = 100, -- max worth
},
},
['aluminum'] = { -- the key is the item name
value = {
min = 50, -- min worth
max = 100, -- max worth
},
},
['copper'] = { -- the key is the item name
value = {
min = 50, -- min worth
max = 100, -- max worth
},
},
},
}
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