
π¬Consumables
Config.WeedShopConsumables = {
['my_cool_new_consumable'] = {
effects = {
armour = 25, -- amout of armour given
stress = 20, -- amount of stress reduced
},
progress = {
duration = 5000, -- progressCircle duration
label = 'Using My Cool New Consumable', -- progressCircle label
},
required = {
active = true, -- activates a return item from this consumable item
items = { -- this can be multiple items or just a single one
{name = 'required_item_for_my_new_consumable', label = 'Required Item For My New Consumable',},
},
},
returned = {
active = false, -- activates a return item from this consumable
items = { --this can be multiple items or just a single one
{name = 'returned_item_from_my_new_consumable', label = 'Returned Item From My New Consumable',},
},
},
anim = {
dict = 'amb@world_human_smoking@male@male_a@enter', -- name of anim dict used
anim = 'enter', -- name of anim used
flag = 49, -- flag number
props = { -- prop settings
{
model = 'prop_sh_joint_01', -- name of prop model used
bone = 47419, -- bone index used
pos = vec3(0.015, -0.009, 0.003), -- vec3 value for prop position
rot = vec3(55.0, 0.0, 110.0), -- vec3 value for prop rotation
},
},
},
},
}Last updated