
πMoonshine Quests
Config.Quests = {
Enabled = true, -- set to true to enabled quests (make sure to import sql file if enabled)
Quests = {
['Picking'] = { -- the key is the category name for menu
[1] = {--the key is the quest number and must be in sequence
cropsPicked = 10, -- amount of crops that must be picked
label = 'Pick 10 crops', -- label for menu
rewardType = 'cash', -- cash or item reward type
cash = 100, -- if rewardType type is cash how much should the player get
items = { }, -- if rewardType is items then define item rewards here and amounts given
},
[2] = {--the key is the quest number and must be in sequence
cropsPicked = 100, -- amount of crops that must be picked
label = 'Pick 100 crops', -- label for menu
rewardType = 'item', -- cash or item reward type
cash = 0, -- if rewardType type is cash how much should the player get
items = { -- if rewardType is items then define item rewards here and amounts given
{name = 'goldchain', amount = 3, },
{name = 'diamond', amount = 3, },
},
},
[3] = {--the key is the quest number and must be in sequence
cropsPicked = 500, -- amount of crops that must be picked
label = 'Pick 500 crops', -- label for menu
rewardType = 'both', -- cash or item or both reward type
cash = 500, -- if rewardType type is cash how much should the player get
items = { -- if rewardType is items then define item rewards here and amounts given
{name = 'diamond', amount = 3, },
},
},
--add more quests as required following the index number
},
--add more categories with quests as required
},
}Last updated