
πMoonshine Quests
If enabled players can work towards various quests that give rewards
These quests are fully configurable and are based on the amount of crops picked, batches made and batches sold
There is a command named
moonshinequests
that players can execute to view active quests they can claim or work towards detailing the rewards given and their current status
Config.Quests = {
Enabled = true, -- set to true to enabled quests (make sure to import sql file if enabled)
Quests = {
['Picking'] = { -- the key is the category name for menu
[1] = {--the key is the quest number and must be in sequence
cropsPicked = 10, -- amount of crops that must be picked
label = 'Pick 10 crops', -- label for menu
rewardType = 'cash', -- cash or item reward type
cash = 100, -- if rewardType type is cash how much should the player get
items = { }, -- if rewardType is items then define item rewards here and amounts given
},
[2] = {--the key is the quest number and must be in sequence
cropsPicked = 100, -- amount of crops that must be picked
label = 'Pick 100 crops', -- label for menu
rewardType = 'item', -- cash or item reward type
cash = 0, -- if rewardType type is cash how much should the player get
items = { -- if rewardType is items then define item rewards here and amounts given
{name = 'goldchain', amount = 3, },
{name = 'diamond', amount = 3, },
},
},
[3] = {--the key is the quest number and must be in sequence
cropsPicked = 500, -- amount of crops that must be picked
label = 'Pick 500 crops', -- label for menu
rewardType = 'both', -- cash or item or both reward type
cash = 500, -- if rewardType type is cash how much should the player get
items = { -- if rewardType is items then define item rewards here and amounts given
{name = 'diamond', amount = 3, },
},
},
--add more quests as required following the index number
},
--add more categories with quests as required
},
}
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