
πHoney
Config.Honey = {
enabled = true, -- set to true to enable honey extraction from bee hives (if set to false ensure your players can obtainthe item from somewhere)
cooldown = 10, -- time in minutes before players can harvest again once extracted
info = {
icon = 'fa-solid fa-droplet', -- target icon
label = 'Extract Honey', -- target label
distance = 2.5, -- target distance
},
blip = { -- define blip settings
enabled = true, -- enable blip for this location
id = 285, -- blip id
colour = 2, -- blip colour
scale = 0.7, -- blip scale
title = 'Bee Hives', -- blip title
},
progress = {
duration = 10000, -- duration
label = 'Collecting honey', -- label
anim = { -- define animation settings
anim = 'amb@world_human_gardener_plant@male@base', -- animation name
dict = 'base', -- animation dict name
flag = 49, -- flag number
},
prop = {
model = nil, -- prop model
bone = nil, -- bone index
pos = nil, -- prop position
rot = nil, -- prop rotation
},
},
prop = {
model = 'bzzz_props_beehive_box_001', -- prop name
coords = { -- prop coords must be vector4
vector4(5384.18, -5196.78, 31.59, 234.12),
vector4(5382.28, -5199.62, 31.52, 234.34),
vector4(5379.82, -5203.51, 31.56, 237.09),
vector4(5376.85, -5208.43, 31.49, 237.94),
},
},
requiredItem = {
enabled = true, -- set to true to enable a required item to harvest
name = 'honeypot', -- required item name
},
rewards = { -- rewards table define item name and amounts received
{name = 'honey', amount = {min = 1, max = 3,}, },
--add more reward items as requried
},
}Last updated