Config.Plants = {
['barley'] = { -- the key is the item name given from harvesting
info = {
icon = 'fa-solid fa-hand-point-up', -- target icon
label = 'Harvest Barley', -- target label
distance = 3.0, -- target distance
},
prop = {
name = 'prop_bzzz_gardenpack_barley001', -- prop name
},
item = {
required = true, -- enable a required item to harvest
name = 'scythe', -- item name
},
blip = { -- define blip settings
enabled = true, -- enable blip for this location
id = 858, -- blip id
colour = 10, -- blip colour
scale = 0.7, -- blip scale
title = 'Barley Plants', -- blip title
},
progress = {
duration = 10000, -- duration
label = 'Harvesting barley', -- label
anim = { -- define animation settings
anim = 'bzzz_cutting_sickle', -- animation name
dict = 'bzzz_cutting_sickle', -- animation dict name
flag = 49, -- flag number
},
prop = {
model = 'bzzz_prop_sickle_a', -- prop model
bone = 57005, -- bone index
pos = vec3(0.1, 0.03, -0.01), -- prop position
rot = vec3(-123.0, -52.0, -36.0), -- prop rotation
},
},
coords = { -- object spawn coords must be vector4
vector4(5383.43, -5217.29, 32.62, 0.0),
vector4(5386.36, -5219.45, 33.04, 0.0),
vector4(5389.52, -5221.68, 33.46, 0.0),
vector4(5392.73, -5224.16, 33.85, 0.0),
vector4(5395.68, -5226.40, 34.18, 0.0),
vector4(5398.75, -5228.67, 34.52, 0.0),
vector4(5401.76, -5231.05, 34.80, 0.0),
vector4(5404.73, -5233.34, 35.00, 0.0),
vector4(5407.82, -5235.64, 35.07, 0.0),
vector4(5410.38, -5237.50, 35.19, 0.0),
vector4(5413.23, -5233.79, 35.26, 0.0),
vector4(5410.74, -5232.12, 35.17, 0.0),
vector4(5407.81, -5229.82, 35.08, 0.0),
vector4(5404.78, -5227.40, 34.88, 0.0),
vector4(5402.10, -5225.15, 34.61, 0.0),
vector4(5399.13, -5222.73, 34.29, 0.0),
vector4(5396.21, -5220.75, 34.00, 0.0),
vector4(5392.52, -5218.15, 33.59, 0.0),
vector4(5389.50, -5215.78, 33.16, 0.0),
vector4(5386.67, -5213.67, 32.71, 0.0),
--add more locations as required
},
},
--add more harvestable plants as required below
}