
π₯Supplies
Define items that are supplies for crafting various items in supplies.lua file and define the item name and its label for the input dialogue
Config.Supplies = {
['My New Restaurant Name'] = {
{name = 'my_custom_item', label = 'My Custom Item'},
{name = 'my_custom_item2', label = 'My Custom Item2'},
{name = 'my_custom_item3', label = 'My Custom Item3'},
},
}
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