
π¦Stashes
Adding More STASHES
Adding more stashes to the resource is very simple via the
config.lua
fileYou must ensure the BarName key matches the job you wish to allow stash access to
To add another stash simply add your bar name as they
key
and the name of your stash as thevalue
to theSTASHES
Section inConfig.CoreSettings
You can change stash labels, slot count, weight and minimum grades required to access that stash (for boss stashes)
Stashes = {
['Example Bar'] = { -- this is the key of the BarName
StorageFridge = { --this is the storageType you can define through the target args in Config.InteractionLocations
label = 'Example Bar Storage Fridge', -- this is the label of the stash for the display
slots = 64, -- this is the total slot count for that stash
weight = 1000000000, -- this is the total weight for the stash
minGrade = 0, -- this is the minimum job grade required to use the stash (used for boss stashes)
},
BossStash = { --this is the storageType you can define through the target args in Config.InteractionLocations
label = 'Example Boss Storage', -- this is the label of the stash for the display
slots = 128, -- this is the total slot count for that stash
weight = 1000000000, -- this is the total weight for the stash
minGrade = 3, -- this is the minimum job grade required to use the stash (this example requires min grade 3 to access)
},
},
},
The BarName
MUST
match throughout the config file for the script to function correctly and allow that specific job to access the stashes
Whatever you set as your BarName
must be the exact same throughout the rest of the config file. If you are ever in doubt or come across issues result back to a default name
for example 'vanilla'
instead of 'Vanilla Unicorn'
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