
π΄Sleeping Tablets
If enabled in sleepingTablets.lua pharmacy's can create sleeping tablets for players to consume
Tablets are fully configurable and will start small screen effects once consumed before putting the player to sleep and allowing them to wake up by pressing a button on their keyboard after the time is up
--sleeping tablets
Config.SleepingTablets = {
Enabled = true, -- enable sleeping tablets
ItemName = 'sleepingtablets', -- item name
Duration = 1, -- time in minutes asleep (dont set this too high they have to wait the entire duration before being able to wake up)
WakeKey = 38, -- (E) key to wake up
DisableInVehicle = false, -- set to true to disable the use of sleeping tablets in a vehicle
Effects = {
DrowsyTime = 5, -- time in seconds for drowsy effect before falling asleep
FadeOut = 2500, -- time in MS for screen to fade out when fallen asleep
FadeIn = 2500, -- time in MS for screen to fade in when waken up
Timecycle = 'drug_flying_base', -- timecycle effect name
-- effects available below
-- "MP_corona_switch"
-- "drug_flying_base"
-- "DRUG_gas_huffin"
-- "spectator5"
TimecycleStrength = 0.85, -- time cycle intensity
ScreenEffect = 'DrugsDrivingOut', -- screen effect name
-- effects available below
-- "DrugsMichaelAliensFight"
-- "DrugsDrivingIn"
-- "DrugsDrivingOut"
CamShake = { -- camera shake for being drowsy
enabled = true, -- enable cam shake
type = 'DRUNK_SHAKE', -- shake type name
intensity = 0.8, -- shake intensity
},
},
SleepAnim = { -- sleeping animation
Dict = 'timetable@tracy@sleep@', -- anim name
Clip = 'idle_c', -- anim dict
Flag = 1 -- anim flag
},
}Last updated