
π§€Gloves
If required and enabled in gloves.lua you can set pharmacy locations to require wearing gloves for crafting items
If it is disabled players can still equip them for immersion purposes but they will only be visual and serve no actual purposes other than for show
When changing the clothing numbers please be aware some player outfits might appear scuffed due to the arms being changed for the use of gloves, there is a note about this in the file.
--wearable gloves for crafting
Config.Gloves = {
--please note applying gloves will change the arms
--some players who have certain items of clothing might have arms that appear invisible with just the hands showing
--its not a bug its a game limitation, this script changes the players arms drawable and this can scuff outfits for certain clothing items like a vest or similair where arms are on show
--just make them aware that gloves can change their outfit and they should create an outfit based around the drawable you choose
--you will need to go through your clothing menu and choose the best drawable number for the gloves / arms you want
Required = true, -- set to true to require gloves for crafting, set to false for no requirement to craft but they can still be used and equipped for immersion purposes
ItemName = 'plasticgloves', -- required item name
Male = { -- male settings
drawable = 85, --CLOTHING NUMBER
texture = 1 -- TEXTURE NUMBER
},
Female = { -- female settings
drawable = 85, --CLOTHING NUMBER
texture = 1 -- TEXTURE NUMBER
},
}Last updated